![]() Just reality as I heard it, within the confines of what midrange frequency space I could spare (most of them were recorded with a phone anyhow). There are also a lot of field recordings here that I wanted to sound "raw", and not cinematic or processed. "The Prelude" is a beautiful piece of music and it's tough to mess it up. ![]() I've done this before in several other of my mixes (maybe " Run" or " Bluesuperstructure" are the most digestible), but never have I relied on delays to carry the arrangement so far. I tried playing the original chords underneath these slivers as well, but I couldn't de-clutter it enough mix-wise to pull it off, so the whole middle section of the song is just those slivers with (many) various shimmer and delay sends creeping in and out. The Alva Noto + Ryuichi Sakamoto version of Brian Eno's " By This River" was the primary inspiration behind my methodology here I wanted to take the sustained chords of the "Prelude" and cut them into slivers before gluing them back together in the same order, just with temporal gaps in the sustained note information and pure sine sub bass underneath. ![]() ![]() "Never even played FFIV, but I know the "Prelude" melody atop the arpeggios first appeared in that game (I first heard it in FFVII), so I consider this a FFIV ReMix. Back to the queue, we've got ReMix #20 for Michael Hudak, who continues his experimental/spliced piano work with this lovely, atmospheric, & glitched take on the classic FF "Prelude": It's been a bit! We've been lining up our respective ducks & prepping for our next album release and goodness, we seem to have lost track of time. ![]()
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